Kenzel K. Dsouza
Software Engineer | Freelancer
About Me
Experienced Software Engineer with Unity, with a portfolio of 100+ Games. My expertise extends to Unreal Engine (5+ Games), Blender (10+ Projects), Houdini (4 Projects) & Programming Languages such as C#, Python, C++ & C. I excel in developing Gameplay Mechanics & Optimizing Performance to enhance user experience.
Experience
Freelance | Game Developer
(6 Months) Oct 2025 - Present
Clients: Emirates NBD, Saudi Health Council, Health Holding, Strata & more.
- Created 8 Interactive PC & Android Games in with the Rayqube Team for GITEX, Dubai Air Show, Hajj Conference & more.
- Built experiences featuring mechanics such as Golf Putting, 3D Car Viewer, Hardware Integrated Dashboard Systems & more using Clean & Maintainable Code.
- Identified & Resolved Bugs during both development and production phases.
- Integrated Cinemachine, Odin Inspector, Serial Port Utility Pro , Rest APIs & additional Unity tools to support advanced features.
Mind Spirit Design | Game Developer
(7 Months) Sept 2024 - April 2025
Clients: Dubai British Embassy, Parfex, Informa & more.
- Created 15+ PC, Android & iOS Games with Unity & Unreal Engine 5 for Hardware Integrations like XR Body Tracker, 3D Model Viewer, Animated Dashboards, Quizzes, Tetris, Pong & more.
- Provided Technical Support at GITEX,IDEX, Arab Health, Gulfood, DUPHAT, IFX, GWF & more.
- Designed Motion Graphics in Unreal Engine 5 to showcase & promote the company's Kinetic LED Lighting systems.
Learn with One | Game Developer
(9 Months) Jan 2024 - Sept 2024
- Created 80+ Unity WebGL Games across a wide range of Mechanics, Designs & VFX like Fishing, Driving,Puzzles, Endless Runners, Snake Soccer Games & more.
- Delivered Consistent Performance & WebGL Optimized game across all projects.
- Created a Unity Template Project integrating shared UI,UX & SFX systems, Improving Team Efficiency & Ensuring Consistency across projects.
MIT Gaming Club | Game Development Head
(1 Year) Oct 2021 - Oct 2022
- Mentored 10+ New Team Members in Unreal Engine 5 Game Development, Blueprints & Level Design, along with Blender 3D Modelling, 3D Animation , Simulation & Texturing.
- Configured & Maintained a robust Perforce Version Control System on an Azure Server, ensuring reliable collaboration across the team.
Education
Manipal Institute of Technology
B.Tech in Computer Science Engineering
2019-2023
Projects
Utilized XR Animator & a Webcam to track body movement, sending data to Unreal Engine via Virtual Motion Capture (VMC) Protocol. The tracked data was applied to a Character, enhanced with Diverse Visual Styles using Advanced Niagara Effects.
Created a Randomized Unity Quiz Game for an event at the Dubai British Embassy, featuring a pool of 30+ Multiple-Choice Questions with 5 Selected Per Playthrough. Each answer triggered a Character Video displayed on a Holographic Screen.
Showcases a range of Interactive Mechanics, including Drag-and-Drop, Driving & MCQ Quiz Features, along with Animated Line Graphs & UI/Game Animations powered by DOTween.
Utilized Unreal Engine's 3rd Person Template to craft a Serene Waterfall Environment featuring a Blacksmith Hut. Focused on Level Design & Audio Design to bring the scenery to life.
Developed a Diverse Portfolio of Interactive PC & Android Games featuring Hardware Integrations, delivered through Freelance engagements.
Features a Liquid Simulation emerging from a Dynamic Staircase, with Retargeted Character Animation, Scattered Houses using Geometry Nodes & enhanced visuals through Post-Processing.
100+ Games
C#, Game Design, Game Mechanics, 3D Animation
5+ Projects
Level design, Visual Scripting, Sound Design, Ray Tracing
10+ Projects
3D Modelling, Sculpting, Animation, Simulations, Texturing
4 Projects
Snow Simulation, Hair Simulation, Liquid Simulation, Particle Simulation
20+ Videos
Color Grading, Sound & Visual Effects, Transitions, UI & UX
4 Projects
Rigid Body Simulation, Soft body Simulation, Cloth Simulation
4 Projects
C++ Vulkan Renderer, Cascaduer, Godot, TouchDesigner