About Me

Experienced Game Developer with Unity, having developed over 100 Games. My expertise extends to Unreal Engine (5+ Games), Blender (10+ Projects), Houdini (4 Projects) & Programming Languages such as C#, Python, C++ & C.

Experience

Freelance | Game Developer

(3 Months) Oct 2025 - Dec 2025

  • Created 8 Games in collaboration with the Rayqube Team for Major MENA Events targeting either PC or Android platforms.
  • Worked with Cinemachine, Odin Inspector, Serial Port Utility Pro, etc.

Mind Spirit Design | Game Developer

(7 Months) Sept 2024 - April 2025

  • Created Engaging Experiences with Unity & Unreal Engine 5 for Innovative Hardware Integrations.
  • Provided Technical Support at GITEX, IDEX, Arab Health, Gulfood, DUPHAT, IFX, GWF, etc.
  • Designed Motion Graphics using Unreal Engine 5 for Company Advertising Campaign.

Learn with One | Game Developer

(9 Months) Jan 2024 - Sept 2024

  • Created 80+ Games with Unity.
  • Built a Template Unity Project, used by other Teammates.

MIT Gaming Club | Game Development Head

(1 Year) Oct 2021 - Oct 2022

  • Trained 10+ New Recruits in Unreal Engine 5 & Blender.
  • Set up & Managed the Perforce Version Control Infrastructure.

Programming Languages

Education

Manipal Institute of Technology

B.Tech in Computer Science Engineering

2019-2023

Projects

Utilized XR Animator & a Webcam to track body movement, sending data to Unreal Engine via Virtual Motion Capture (VMC) Protocol. The tracked data was applied to a Character, enhanced with Diverse Visual Styles using Advanced Niagara Effects.

Created a Randomized Unity Quiz Game for an event at the Dubai British Embassy, featuring a pool of 30+ Multiple-Choice Questions with 5 Selected Per Playthrough. Each answer triggered a Character Video displayed on a Holographic Screen.

Showcases a range of Interactive Mechanics, including Drag-and-Drop, Driving & MCQ Quiz Features, along with Animated Line Graphs & UI/Game Animations powered by DOTween.

Utilized Unreal Engine's 3rd Person Template to craft a Serene Waterfall Environment featuring a Blacksmith Hut. Focused on Level Design & Audio Design to bring the scenery to life.

Showcases a range of Interactive Mechanics, including Line Refraction, Line Reflection, Card Matching, Drag-and-Drop & MCQ Quiz Features, along with UI/Game Animations powered by DOTween.

Features a Liquid Simulation emerging from a Dynamic Staircase, with Retargeted Character Animation, Scattered Houses using Geometry Nodes & enhanced visuals through Post-Processing.

100+ Games

C#, Game Design, Game Mechanics, 3D Animation

5+ Projects

Level design, Visual Scripting, Sound Design, Ray Tracing

10+ Projects

3D Modelling, Sculpting, Animation, Simulations, Texturing

4 Projects

Snow Simulation, Hair Simulation, Liquid Simulation, Particle Simulation

20+ Videos

Color Grading, Sound & Visual Effects, Transitions, UI & UX

4 Projects

Rigid Body Simulation, Soft body Simulation, Cloth Simulation

3 Projects

Cascaduer, Godot, TouchDesigner