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Kenzel K. Dsouza
Game Developer
About Me
I am a Skilled Game Developer with Extensive Experience, having created over 90 Games using Unity. My Skills span Unreal Engine (5+ Games), Blender (10+ Projects), Houdini (4 Projects), and Programming Languages such as C#, C++, C and Python.
Experience
Mind Spirit Design | Game Developer
(7 Months) Sept 2024 - April 2025
- Created Engaging Experiences with Unity and Unreal Engine 5 for Innovative Hardware Integrations
- Provided Technical Support at GITEX, IDEX, Arab Health, Gulfood, DUPHAT, IFX, GWF, etc.
- Designed Motion Graphics using Unreal Engine 5 for Company Advertising Campaign
Learn with One | Game Developer
(9 Months) Jan 2024 - Sept 2024
- Created 80+ Games with Unity
- Built a Template Unity Project, used by Other Teammates
MIT Gaming Club | Game Development Head
(1 Year) Oct 2021 - Oct 2022
- Trained 10+ New Recruits in Unreal Engine 5 and Blender
- Set up and Managed the Perforce Version Control Infrastructure
Education
Manipal Institute of Technology
B.Tech in Computer Science Engineering
2019-2023
Projects
I utilized XR Animator and a webcam to track the body, sending the data to Unreal Engine via Virtual Motion Capture (VMC) protocol. The tracked data is then applied to a character, which is enhanced with diverse visual styles using advanced Niagara effects.
I created a Unity quiz game for an Event at the Dubai British Embassy. The game featured a pool of 30+ multiple-choice questions, from which 5 were randomly selected for each playthrough. A corresponding video of the character would play on a holographic screen.
This showcases a range of interactive mechanics, including drag-and-drop, driving, and MCQ quiz features, as well as animated line graphs and UI/game animations powered by DOTween.
I utilized Unreal Engine's 3rd Person Template to craft a serene Waterfall environment, complete with a small blacksmith hut. This project allowed me to focus on level design and audio design, bringing the scenery to life.
This showcases a range of interactive mechanics, including line refraction, line refection, card matching, drag-and-drop and MCQ quiz features, as well as UI/game animations powered by DOTween.
This animation features a liquid simulation emerging from a dynamic staircase, with retargeted character animation, scattered houses via geometry nodes, and enhanced visuals through post-processing.
90+ Games
C#, Game Design, Game Mechanics, 3D Animation
5+ Projects
Level design, Visual Scripting, Sound Design, Ray Tracing
10+ Projects
3D Modelling, Sculpting, Animation, Simulations, Texturing
4 Projects
Snow Simulation, Hair Simulation, Liquid Simulation, Particle Simulation
20+ Videos
Color Grading, Sound & Visual Effects, Transitions, UI & UX
4 Projects
Rigid Body Simulation, Soft body Simulation, Cloth Simulation