About Me

I am a Skilled Game Developer with Extensive Experience, having created over 90 Games using Unity. My Skills span Unreal Engine (5+ Games), Blender (10+ Projects), Houdini (4 Projects), and Programming Languages such as C#, C++, C and Python.

Experience

Mind Spirit Design | Game Developer

(7 Months) Sept 2024 - April 2025

  • Created Engaging Experiences with Unity and Unreal Engine 5 for Innovative Hardware Integrations
  • Provided Technical Support at GITEX, IDEX, Arab Health, Gulfood, DUPHAT, IFX, GWF, etc.
  • Designed Motion Graphics using Unreal Engine 5 for Company Advertising Campaign

Learn with One | Game Developer

(9 Months) Jan 2024 - Sept 2024

  • Created 80+ Games with Unity
  • Built a Template Unity Project, used by Other Teammates

MIT Gaming Club | Game Development Head

(1 Year) Oct 2021 - Oct 2022

  • Trained 10+ New Recruits in Unreal Engine 5 and Blender
  • Set up and Managed the Perforce Version Control Infrastructure

Programming Languages

Education

Manipal Institute of Technology

B.Tech in Computer Science Engineering

2019-2023

Projects

I utilized XR Animator and a webcam to track the body, sending the data to Unreal Engine via Virtual Motion Capture (VMC) protocol. The tracked data is then applied to a character, which is enhanced with diverse visual styles using advanced Niagara effects.

I created a Unity quiz game for an Event at the Dubai British Embassy. The game featured a pool of 30+ multiple-choice questions, from which 5 were randomly selected for each playthrough. A corresponding video of the character would play on a holographic screen.

This showcases a range of interactive mechanics, including drag-and-drop, driving, and MCQ quiz features, as well as animated line graphs and UI/game animations powered by DOTween.

I utilized Unreal Engine's 3rd Person Template to craft a serene Waterfall environment, complete with a small blacksmith hut. This project allowed me to focus on level design and audio design, bringing the scenery to life.

This showcases a range of interactive mechanics, including line refraction, line refection, card matching, drag-and-drop and MCQ quiz features, as well as UI/game animations powered by DOTween.

This animation features a liquid simulation emerging from a dynamic staircase, with retargeted character animation, scattered houses via geometry nodes, and enhanced visuals through post-processing.

90+ Games

C#, Game Design, Game Mechanics, 3D Animation

5+ Projects

Level design, Visual Scripting, Sound Design, Ray Tracing

10+ Projects

3D Modelling, Sculpting, Animation, Simulations, Texturing

4 Projects

Snow Simulation, Hair Simulation, Liquid Simulation, Particle Simulation

20+ Videos

Color Grading, Sound & Visual Effects, Transitions, UI & UX

4 Projects

Rigid Body Simulation, Soft body Simulation, Cloth Simulation